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Friday, 23 August 2013

Open Content, An Idea Whose Time Has Come | The Getty Iris

Open Content, An Idea Whose Time Has Come | The Getty Iris:

The Getty announces its new Open Content Program

"Today the Getty becomes an even more engaged digital citizen, one that shares its collections, research, and knowledge more openly than ever before. We’ve launched the Open Content Program to share, freely and without restriction, as many of the Getty’s digital resources as possible. - See more at: http://blogs.getty.edu/iris/open-content-an-idea-whose-time-has-come/#sthash.FLPVccKB.dpuf"

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Web Tools to Use with Bloom's Digital Taxonomy ~ Educational Technology and Mobile Learning

Web Tools to Use with Bloom's Digital Taxonomy ~ Educational Technology and Mobile Learning:



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Sunday, 4 August 2013

The 6 Types Of Assessments

 "The 6 Types Of Assessments (And How They're Changing) - Edudemic"
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Scooped by Felix Jacomino onto Technology in Education

Scooped by Felix Jacomino 
onto Technology in Education



The best free video tools for teachers

EdTechReview - Digital Citizenship

Great video to show to your students and children on digital citizenship. 

Shared by EdTechReview



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Ed-tech without educators is doomed | Digital

Shared by Digital/Edu

Ed-tech without educators is doomed | Digital

Ed-tech without educators is doomed

Elements 4D is a current project on Kickstarter featuring a set of wooden blocks engraved with the elements of the Periodic Table. When viewed through the frame of an iPad or iPhone, the blocks have “augmented reality” codes that cause them to show up on the screen as clear cubes, labeled with their various properties. If you touch the “hydrogen” block to the “oxygen” block, the screen depicts water sloshing around.
Wow? Yes. Cool? Yes. More educational than a real-life chem lab? Probably not. As my colleague atFast Company, Austin Carr, points out, “On a practical level, it’s slightly unclear how kids will play with the element blocks while holding a tablet (the video demo shows two hands futzing with the cubes, so who is holding the iPad?). And not to get too eggheaded here, but shouldn’t you need two hydrogen blocks and an oxygen block in order to form water? ”
Play-i is another project that will launch a crowdfunding campaign in September. It’s a robot toy designed to teach very young children–as young as five–to program. The robot’s movements and actions can be controlled using a “graphical interface,” dragging and dropping commands  in various shapes and colors on a touch screen without even needing to type.
Wow? Yes. Fun? Yes. Can kids really learn the basics of programming in ways that will be translatable in the future? Is coding really more fundamental than reading, writing or math? Who knows?
What these two projects have in common is that they are amazing whiz-bang technical achievements pitched as educational breakthroughs whose creators have no education background. The maker of the Elements 4D project is Daqri, an augmented reality startup with lots of buzz and $15 million in venture capital whose founder’s background is in robotics and computer vision, and whose team members include “4D thinkers, vision scientists, artists, interface designers, and engineers.” Play-i, which maintains a nice blog on innovations in education, has a distinguished founding team with backgrounds at Google, the globally recognized firm Frog design, and Apple. Play-i’s spokesperson, Imran Khan, maintains that they are getting teachers’ expertise through user testing with elementary school students. However, this stands in contrast to innovations coming out of the MIT Media Lab, such as Scratch and Makey Makey, where there is a robust interdisciplinary group of researchers on learning and play as well as technology making really fun things to play and learn with.
Thinking about these offerings as toys rather than for use in the classroom lowers the stakes somewhat. And assembling the cross-disciplinary talents needed to bring cutting-edge technology into the classroom is a challenging task. But companies like Play-i and Daqri are making a name for themselves by proclaiming a revolution in education that is relevant and tied to today’s needs. “All the founders have kids, and we have this common passion, to help the next generation and get them ready for the challenges of the 21st century,” says Khan. These pronouncements are making big promises that the products had better deliver on.
Education is a vital human function about which not enough is known. Few would expect to get taken seriously in the health technology space, for example, with a founding team that included no MDs. Does it make sense to settle for the equivalent in the ed-tech space?

Google+ for Schools - by Eric Curts - Google Drive

Google+ for Schools - by Eric Curts

Google+ for Schools is a short guide created by Eric Curts, a Google certified teacher.


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Friday, 26 July 2013

Key Findings: Stage 2 Research | Tablets For Schools

in   Logo

Key Findings: Stage 2 Research | Tablets For Schools:

shutterstock_888888
The Tablets for Schools Stage 2 research report (January 2013 – April 2013) has been published. 

The report summarises findings from an evaluation study that is looking at the feasibility and educational impact of giving one-to-one Tablets to every child in school. Research for this stage was carried out between September 2012 and April 2013. - See more at: http://www.tabletsforschools.co.uk/research-programme/#sthash.Tbj4fm6l.dpuf

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Wednesday, 24 July 2013

Coursera Blog • Signaling Learning for MOOCs

Coursera Blog • Signaling Learning for MOOCs:

in Coursera blog

"Hi Courserians! One of our favorite guest bloggers Jonathan Haber tell us about non-traditional ways you can signal learning success with your current ‪#‎Coursera‬ courses to employers, schools, or to get a date! http://bit.ly/11cWqUD"


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Tuesday, 23 July 2013

Oliva Creative Factory

Oliva Creative Factory:

OLIVA CREATIVE FACTORY: INSPIRING TALENT

The Oliva Creative Factory is essentially a business project but it will have as very important components artistic training as well as cultural and leisure activities.
Installed inside the Oliva, one of the largest and most innovative factories in Portuguese industrial history, the Oliva Creative Factory will have as motto to transform creativity and talent in business.
It will provide both an incubator for firms in the creative industries (design, fashion, software, product design, webdesign, multimedia, etc.) and a business center for more mature enterprises.

Besides the companies, at Oliva Creative Factory there will be a large wing devoted to contemporary art, which will feature a permanent exhibition, temporary exhibitions, a dance school, restoration workshops and a rehearsal room for theatre shows to be presented in the large theater of the city, the House of Creativity.

Oliva Creative Factory from Jump Willy on Vimeo.


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Oliva Creative Factory, Portugal






Oliva Creative Factory from Jump Willy on Vimeo.



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Sunday, 21 July 2013

SEVEN STEPS TO THE PERFECT STORY [Fun Infographic]

Education Technologies | Scoop.it:


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Welcome to Curiator

Sign Up for Curiator:

http://curiator.com/static/css/elms/about_curiator.jpg
Welcom

We're still in beta, but we're delighted to get you on board.

Curiator is a community where art enthusiasts and professionals come together to build their digital art collections with the art they love. You can follow each other’s collection, as well as artists and soon galleries and museums.

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The World's Most Educated Countries - Education News

The World's Most Educated Countries - Education News:

Please Include Attribution to EducationNews.org With This Graphic
Most Education Countries Infographic
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